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took this off a webpage I read this morning… I thought it was worth posting here :)

Be Nice to the DM

The DM takes a big risk by allowing a kender in his campaign. A kender shakes things up and can easily cause the party to stray from the path in which the DM originally intended. Therefore, be nice to the guy. He’s obviously either very brave or very stupid, but he’s still a cool happening guy. Also, he reserves the right to have a rock fall on your character, so it really helps to behave yourself.

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